ROMs


gamecube zelda - gamecube zelda ROMs - gamecube zelda Download


ROMs


Atari Roms

Sega began work on their 8-bit portable in 1989 after Nintendo's GameBoy was released. At this point it was named Project Mercury and their goal was to make a portable superior to Nintendo's. On 6th October 1990 it was released in Japan as the Game Gear. In 1991 it was released in the US and in 1992 it was released in Europe and Australia The Game Gear is basically a portable Master System, the only major difference being a larger colour palette. It is far superior to the Nintendo GameBoy, with it's colour screen and TV tuner accessory. Another difference is that it is held lengthwise with buttons at the sides rather than the cramped format of the GameBoy. Although the Game Gear (and other portables that tried to compete with the GameBoy) seemed to be much better, the market was looking more for light weight and battery life, which the GameBoy excelled in. Game Gear uses up batteries in 3-5 hours and is rather heavy and bulky. The likeness to the Master System meant that games could easily be ported from the Master System to the Game Gear by burning the ROMs onto Game Gear sized carts. The Master...
More...

Search for ROMs


Search Results for 'gamecube zelda'


ROMs


Nintendo DS Emulation

Nintendo DS (Dual Screen) is a handheld console from Nintendo, released November 21st 2004 in North America at a price of US$149 followed by a Japanese release of 2nd December 2004 at a price of 15 000 Yen, a UK release on 19th March 2005, and an Australian release on March 24th 2005. It features a number of groundbreaking innovations such as dual 3 inch screens and voice recognition capabilities. This isn't the first time Nintendo has used dual screens in a handheld. Some of their Game & Watch releases came with dual screens. But back in the 1980s, when they were released, no-one could have imagined how far technology would advance over the next 20 years. The second of the two screens on the DS provides a means of displaying additional information about a game (such as map data, similar to the way the Dreamcast VMU would display information about games on the Dreamcast) and may also be used as a touch screen which means players will no longer have to rely solely on buttons for controlling game play. The touch screen can be operated using fingertips or the provided stylus (like a PDA). Voice recognition capabilities allow another...
More...